This is the polar opposite sphere to Destruction, since it concerns light, healing and renewing.
|This article or section is not up to the quality standards of the Sryth Wiki
The content on this page may be old, in need of a rewrite or reformatting (you can use some standard templates to improve and standardize their appearance). You can help the Sryth wiki by adding additional information and/or updating this page.
An editor added the following comments:
Restoration can be used in or out of combat to regenerate SP. Outside of combat, you can apply Restoration in most situations by using the "QH" (Quick Heal) button near the top of the right-hand frame of the game screen. You can also click the "Powers" button in the bottom frame and then "use" Restoration.
The amount healed will depend upon the player’s level of restoration (see Effect). Also, there may be situations where a character needs to heal the sick, or repair a damaged item, in these circumstances restoration can also be of use.
How to get Edit
- Choose it at the beginning
- Buy it from the Grey Circle
- Choose it at The Murk
- Get it at A Journey Into the Murk
- Buy it from the Adventurers' Collective
- Get it (at random) from the Tattered Scroll - although this item has better uses.
- See also
- How to get more Powers.
- Character Startup Guide - SPOILER WARNING - for the quickest and cheapest route to all Powers.
Stats on improved Restoration are being collected on the discussion page. Values above Level 39 are theorized, but testing has so far confirmed these ranges.
Observation suggests that the amount healed per use of Restoration is calculated as Mastery Level/10 (rounded down with a minimum of 1) x d6 (six-sided die rolls). This tends to create more results towards the middle of the range than on the high and low ends. (The chance of rolling the absolute minimum or maximum value is 1/(6^[number of die rolls]), which is why testing the limits above Level 39 is difficult.)
|Power Level||Range Healed||Average Healed|
*Values beyond this range have been reported
- Historical Note
Before the upgrade in 2011, Restoration was weaker overall, and more effective outside of combat than in combat.
Combat Effect: "Hand of Healing" Even at the highest levels of Restoration, you could only heal up to about 20 SP.
Non-Combat Effect: The amount of Stamina restored was usually from (Mastery level)/10 (rounded DOWN) to (Mastery level)/2 (rounded UP), although values exceeding these were occasionally attested.
|Conjuration · Destruction · Divination · Elementalism · Fortification · Gating · Illusion · Necromancy · Restoration · Shadow Magic · Telekinesis|