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This category show the quests, events or items that might affect the distribution of combat rolls in any way

We should highlight that we don't fully know what the "normal" roll distribution is, nor how many factors are into it. The only things we know for sure are:

  1. The relationship of the number rolled to the damage done (see combat)
  2. The numbers are not Equiprobable (the probability of each number is not the same). It's generally skewed toward higher numbers, although as most players have a high Luck score from the start, even this (seemingly basic) point is hard to prove.

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